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Sap

SapRank 4
65 EnergyMelee Range
Instant
Requires Stealth
Requires Melee Weapon
Incapacitates the target for up to 1 min. Must be stealthed. Only works on Humanoids, Beasts, Demons and Dragonkin that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Aura

Sap
Sapped.
1 minute remaining

Spell Details

Duration 1 minute
School Physical
Mechanic Sapped
Dispel type n/a
GCD category n/a
Cost 65 Energy
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 1 second
Forms Stealth
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #1 Apply Aura: Stun
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