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Chilled

ChilledRank 1
30 yd range
Instant cast
Increases Armor. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time.

Aura

ChilledMagic
Movement slowed by 30% and time between attacks increased by 25%.
5 seconds remaining

Spell Details

Duration 5 seconds
School Frost
Mechanic Ensnared
Dispel type Magic
GCD category n/a
Cost None
Range 30 yards (Medium Range)
Cast time 0 seconds
Cooldown n/a
GCD 0 seconds
Effect #1 Apply Aura: Decrease Run Speed %
Value: -30
Effect #2 Apply Aura: Mod Melee Haste %
Value: -25
Mechanic: Pacified
Effect #3 Apply Aura: Mod Healing Taken - % (Physical, Holy, Fire, Nature, Frost, Shadow, Arcane)
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